![]() This is argued the best in the game for good reason. ![]() This is a top 15 move sheerly because of the mixups she has from RDS in general. It comes out i13 which is as fast as an EWGF and whilst some characters can launch punish this for free, for some others it can be tricky if you space the move. If people mess up the punish a lot of Xiaoyus tend to use RDS f+1+2 as a parry attempt. Note that it is launch punishable on block as she remains backturned afterwards. The rookick is a launcher which will hit people who crouch in fear of throws and lows that she has from RDS. From RDS empty rookick can be used after conditioning people to block and fear pressing a button as it crushes highs and some mids. Generic but good low poke that’s harder to react too than SS4 and on CH gets a juggle. On hit goes into RDS as well and can enforce RDS mixups from there. Except it has a safe followup with AOP u/f+3,3, though it is a high and can be crouched, or AOP u/f+3,1 which is a mid but is unsafe (-4 but she remains in aop).Ī good panic button as it comes out i8 when the generic fastest button for characters is i10. Does 30 damage and sends the opponent far.ĪOP u/f +3: Think of a hopkick, that’s what this is. Was good in tag 2 and now has been buffed even more, this move knocks opponents down and opens up for good okizeme mixups, and on block Xiaoyu remains on the floor making the punish minimal, has to be low parried to get a good punish.ĪOP 2>1: Hit confirmable natural combo. She has a number of good moves from this stance as well.ĪOP 4~3: One of the best lows that Xiaoyu has. This lowers Xiaoyu’s hurtbox and crushes highs and probably more than it should mids as well. One of the most notorious stances in the series. 12 on block which people still seem to forget sometimes and try to launch it….Īrt of phoenix stance. Her i15 launcher which reaches very far and tracks both ways and hits grounded. Only -13 on block too which is not a huge punish considering the reward. Good low poke that CH launches and reaches very far with good tracking. Generic good poke mid which high crushes and can transition into RDS Leaves her BT, 2nd hit on ch gives a free bt b+3. I10 punish for most -10 moves (that don’t have ridiculous pushback).
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